GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. If nothing happens, download GitHub Desktop and try again. If nothing happens, download Xcode and try again. If nothing happens, download the GitHub extension for Visual Studio and try again. SoundJS is a library to make working with audio on the web easier. A mechanism has been provided for easily tying in audio preloading to PreloadJS.

Built by gskinner. We appreciate credit where possible, but it is not a requirement. The core API for playing sounds. Call createjs. A controllable sound object that wraps the actual plugin implementation, providing a consistent API for audio playback, no matter what happens in the background.

Sound instances can be paused, muted, and stopped; and the volume, pan where availableand position changed using the simple API. The fallback built-in plugin, which manages audio playback via the HTML5 tag. This will be used in instances where the WebAudio plugin is not available. An additional plugin which will playback audio in a Cordova app and tools that utilize Cordova such as PhoneGap or Ionic. You must manually register this plugin. Currently available on github since SoundJS You must manually set up and register this plugin.

Skip to content. Dismiss Join GitHub today GitHub baphomet prayer home to over 40 million developers working together to host and review code, manage projects, and build software together.

Sign up. A Javascript library for working with Audio. It provides a consistent API for loading and playing audio on different browsers and devices. JavaScript Branch: master.

js audio library

Find file. Sign in Sign up. Go back. Launching Xcode If nothing happens, download Xcode and try again. Latest commit.A JavaScript library that allows developers to programmatically control video and audio within IFrames across a number of services.

Publishers can also expose a JavaScript API for developers to build rich applications with their media. Read The Documentation Demos.

Make your player yours

Have an integration that you would like to test? Want to support Player. We have written a few Adapters to make your life easier. Open Standard Player. View The Spec. Compatibility Tester Have an integration that you would like to test? Test a URL. Become a Provider Want to support Player. View Adapters. Captions Overlay captions over media to make it your own. View Demo. Progress Show a progress bar of the currently playing video on top of the page.

Article Tips and tricks for showing media in articles. Scroll Play and pause media when it's in view of the user. Resume Ask a user if they would like to resume a video when they come back to your site. Music Create a little music player out of media from across multiple providers. Soundboard You know, click around and play clips?

Who Supports Player. Built in Boston embedly.BSD licensed. A Javascript library that allows you to control the design of your media controls in your webpage -- not the browser.

Web Audio API

No dependencies jQuery not required. A Javascript library for working with Audio. Features a simple interface as the front end to multiple audio APIs via a plugin model. Making life easy to create a MIDI-app on the web.

Includes a library to program synesthesia into your app for memory recognition or for creating trippy effects. Convert soundfonts for Guitar, Bass, Drums, ect.

Create Music Playlist with HTML5 and JavaScript

Supports multiple simultaneous instruments and perfect timing. Web Audio DAW. It's like jQuery for your ears. Buzz is a small but powerful Javascript library that allows you to easily take advantage of the new HTML5 audio element. It tries to degrade gracefully on non-modern browsers.

Amplitudejs A Javascript library that allows you to control the design of your media controls in your webpage -- not the browser.

js audio library

Vexflow A JavaScript library for rendering music notation and guitar tablature. Buzz Buzz is a small but powerful Javascript library that allows you to easily take advantage of the new HTML5 audio element.

Teoria A JavaScript music theory framework. Tuna An audio effects library for Web Audio, made by www. Alpha Tab alphaTab is a cross platform music notation and guitar tablature rendering library.Popular JavaScript libraries and frameworks are incredibly useful tools for any front-end web designer to be familiar with. They can add powerful functionality to your site or help you create current web design trendsresulting in exceptional experiences for your users.

Algolia Places is a JavaScript library that will help you autocomplete forms, and it specializes in addresses. You can even add a map to the search and display the location, which is incredibly useful. Check it out. Animation and microinteractions are all the rage these days, and anime. Working on a one-page parallax site? The Animate on Scroll JavaScript library can help you add some sweet animations as a user scrolls down the page. From fade effects to static anchor placements, this library will help you create a delightful site design that keeps users engaged.

This JavaScript library makes it super easy to add a video background that looks good on every screen size and scales super smoothly. Check out their site to see a great example of how it works and to test how it scales with your window size. It offers lots of different types of charts, plus the ability to mix them in a single space to provide a really interesting data set. It also has some animation capabilities, which instantly makes data a lot more fun to consume.

Check out the site for a colorful example and to learn how to get started. Have you ever used a form field that formatted your content while you were typing?

Think of a phone number field, transforming your into It a super simple concept, but it makes for a wonderful user experience, and consistent data when you receive form submissions. Learn how to use it with our tutorial here. Brighten up your site with a colorful background gradient with the help of Granim. This small JavaScript library is perfect for adding fluid and interactive gradients. They can stand alone, cover an image, live under an image mask, basically anything you can dream up!

It allows you to share a background image across multiple elements using CSS, which creates a really interesting visual effect. Check it out! Omniscient is another super practical plugin that will make your developer life much, much easier. Think of an Omniscient component as a stateless React component, but a little more optimized and with a few more options.

If your next project incorporates forms, Parsley is here to help. This JavaScript library focuses on form validation and your users will love it! Parsley might just be the perfect garnish for creating your next website!

This JavaScript library will help you create delightful poppers on your site. Premonish is a JavaScript library that predicts what element a user will interact with next, based on mouse movement. This allows for some really interesting animation triggers, and can definitely help your CTAs stand out! React is meant to help build user interfaces.

Slick is here to solve all of your carousel needs. You can even sync two different carousels if you want, to create a stacked effect.

Check out the site for some examples. This library brings database-like functionality to your JavaScript. Especially on data-heavy sites, TaffyDB will be your new lifesaver, so give it a try here.It provides advanced scheduling capabilities, synths and effects, and intuitive musical abstractions built on top of the Web Audio API.

Synth is a basic synthesizer with a single envelope and single oscillator. The second argument is the duration that the note is held.

This value can either be in seconds, or as a tempo-relative value. The third optional argument is when the note should be scheduled to play. With no argument, the note plays immediately, but it can also be scheduled to play anytime in the future.

Web Audio has advanced, sample accurate scheduling capabilities. The AudioContext time, which is the reference clock that Web Audio uses to schedule events, starts at 0 when the page or iframe loads and counts up in seconds. The third argument of triggerAttackRelease is when along the AudioContext time the note should play.

It can be used to schedule events in the future. Instead of defining all values in seconds, any method which takes time as an argument can accept a number or a string. For example "4n" is a quarter-note, "8t" is an eighth-note triplet, and "1m" is one measure. These values can even be composed into expressions.

Transport which allows events to be scheduled along a seekable, restartable and editable timeline. The Transport will invoke the scheduled callback and return the precise AudioContext time of the scheduled event. Since Javascript callbacks are not precisely timed, the sample-accurate time of the event is passed into the callback function. Use this time value to schedule the events.

The Transport is the master timekeeper, allowing for application-wide synchronization of sources, signals and events along a shared timeline. Loop is a simple way to create a looped callback that can be scheduled to start, stop and repeat along the Tone. Part allows you to schedule an array of events which can be started, stopped, and looped along the Transport. All of the Tone. This can create some interesting phasing.

The synths and effects are capable of a diverse range of sounds. All instruments are monophonic one voice but can be made polyphonic when the constructor is passed in as the second argument to Tone. PolySynth creates multiple instances of an instrument and manages the voice allocations.

In the above examples, the synthesizer was always connected directly to the master outputbut the output of the synth could also be routed through one or more effects before going to the speakers.

js audio library

Tone has a few basic audio sources like Tone. Oscillator which has sine, square, triangle, and sawtooth waveforms, a buffer player Tone.

Playera noise generator Tone.Some of the demos included with some of these libraries are pretty nice, and the code for each of these is pretty clean and easy to use.

js audio library

As indicated in the first code comment, the webaudiox. To see how it works, take a look at the analyser2canvas Helper. This helper takes advantage of the AnalyserNode Interface to display a visualisation of the played sound in real time. The webaudiox. Naturally, in order for these demos to work, your browser has to support the Web Audio API more on that later. This set of helpers is not a polyfill, so if you need older browser support, this would not be a good choice unless you were planning to couple this with another script or library, or some kind of fallback.

The official blog post describing the library includes a number of on-page demos showing what can be done, so be sure to check those out. I love the syntax, the API has a nice clean look, and seems very easy to understand and start using. Like the previous libraries discussed so far, Pedalboard. In a nutshell, you can use this API to create your own pedal board through which guitar sounds can be manipulated. A great example to show you the power of this API is Pedals.

As a side note, if you like this library, you might also want to check out Band. Once again, a pretty clean API with lots of features. You can test out the above code along with some other examples snare, flute, hihat, etc.

Features include panning, 3D panning, filters shown in the code abovereverb, microphone input, and the ability to incorporate effects from external libraries. The syntax includes a number of simple and chainable methods to work with audio for games or other apps.

This library is fairly simple and straightforward, so it might be a good choice for a project where you want to build something bigger on the Fifer foundation.

The repo has a very simple example that can be previewed here. All the libraries discussed above allow you to use the power and features of the Web Audio API without having to delve too deeply into the spec, providing a nice clean API. But if the library uses the Web Audio API, as is the case with all of the above libraries except Fifer, then support is not as good.

17.11: Sound Visualization: Frequency Analysis with FFT - uyv.fcodenaushad.pw Sound Tutorial

It is an open issue with the IE team, so hopefully that will change very soon.The Web and web-browsers have made rapid advancements over the last few years, and these advancements have enabled us in achieving amazing results with all of the great new technologies often deemed as HTML5.

Nevertheless though, audio still lacks within these. However, Google has created Web Audio API by which to make all our lives easier- but the problem is that only the latest browsers support this newly developed browser audio. HTML5 features provide a new audio tag implementation and the specification includes a simple HTML object audio control which allow audio without a plugin with just a simple integration of these new HTML5 audio features along with JavaScript to create a variety of playbacks.

With the following JavaScript Audio Libraries you will be able control methods, properties, and events by which to manipulate audio and video elements using JavaScript. We hope you will find the list handy and useful for your upcoming audio projects. Annyang is a tiny javascript library that lets your visitors control your site with voice commands. Annyang has no dependencies, weighs less than 1kb, and is free to use and modify. It plays nicely with all browsers, progressively enhancing browsers that support SpeechRecognition, while leaving users with older browsers unaffected.

It is licensed under MIT License. JS is handy, lightweight JavaScript library for adding voice commands to your site, games and apps. It has functions to start and stop listening through the microphone and we can set events to be fired when a given keyword is detected. It uses native audio where available and an invisible flash player to emulate audio for other browsers. It provides a consistent html player UI to all browsers which can be styled used standard css. As mp3 is the current defacto music transfer format, ogg support is lower on our list of priorities.

Buzz is a small but powerful Javascript library that allows you to easily take advantage of the new HTML5 audio element. It degrades properly on non-modern browsers. SoundManager 2 was written to meet a desire to have Javascript-driven sound for interactive web-based projects. It is free for use in both personal and commercial projects. SoundJS is a library to make working with audio on the web easier.

It provides a consistent API for playing audio in different browsers, including using a target plugin model to provide an easy way to provide additional audio plugins like Web Audio, and a Flash fallback. A mechanism has been provided for easily tying in audio preloading to PreloadJS.

Audiolet is a JavaScript library for real-time audio synthesis and composition from within the browser. It uses graph-based routing and pattern-based scheduling to make complex audio simple to program, and easy to understand. Sound is a jQuery plugin for playing sounds on events. Sound freely distributed under terms of MIT license. The motivation for creating Audio5js is to provide a light-weight, library-agnostic, Javascript-only interface for audio playback in the browser.

Tags: html5 audio javascript audio javascript audio library jquery audio.


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